- Role
- Magnet
- Rarity
- Uncommon
- Evolves
- Lv.40
- Final form
- Magneton
Passive
Magnet
+4 pickup range. Every 4 s a magnetic pulse pulls in enemies within 9 m and may paralyze them. Like Magneton, the pulse also damages them.
Test status We have not played Magnemite yet. Everything on this page comes from the v0.7.7 game files (official text), so it matches the game — but numbers like damage and HP in a real run are not measured yet. See what we have tested →
How to unlock Magnemite
To add it to your League, complete its challenge — paralyze 1,500 pokémon in a single run — then weaken and catch it when it appears in your next run.
- Paralyze 1,500 Pokémon in a single run.
Goal: 1,500 - Catch it in your next run.
After the challenge is complete, Magnemite appears in a run. Weaken it and catch it — it only joins your League once it is caught.
"In a single run" goals must be met in one run; the others add up across all your runs. League-size goals count the partners you have caught.
Magnemite's moves
These are the four moves listed in Magnemite's League kit. You start a run with the first one; the other three are among the moves level-up cards can offer (partners can also be offered moves from their evolution line and from your League — see level-up cards).
| Move | Type | Category | Base power* | Style |
|---|---|---|---|---|
| Thunder Wave · starting move | Electric | Status | — | — |
| Gyro Ball | Steel | Physical | — | Spin |
| Magnet Bomb | Steel | Physical | 60 | Homing |
| Flash Cannon | Steel | Special | 80 | Beam |
* Base power is the main-series value the game starts from; in a run, damage scales with level, upgrades and vitamins. See level-up cards.
Magnemite's Ultimate
Magnemite has a signature Ultimate that changes as it evolves. Charge it by fighting, then press R to cast it.
Magnetic Field
A field of orbiting magnets pulls everyone within 12 m toward you and bursts in a discharge that paralyzes.
Triple Magnet
Several Magnemite accompany you and unleash lightning on the enemies while the magnetic field drags them in.
Magnemite's evolution
It evolves into Magneton at level 40.
- StartMagnemiteElectricSteel
- Lv.40MagnetonElectricSteel
Base stats
The main-series base stats the game builds Magnemite from (total 325). In a run, your HP, armor and damage also depend on level, Lab upgrades, vitamins and your passive.
Similar partners
FAQ
How do I unlock Magnemite in PokeBonk?
To add it to your League, complete its challenge — paralyze 1,500 pokémon in a single run — then weaken and catch it when it appears in your next run.
What is Magnemite's passive in PokeBonk?
Magnet: +4 pickup range. Every 4 s a magnetic pulse pulls in enemies within 9 m and may paralyze them. Like Magneton, the pulse also damages them.
What is Magnemite's Ultimate?
Magnetic Field (Magnemite): A field of orbiting magnets pulls everyone within 12 m toward you and bursts in a discharge that paralyzes.
Triple Magnet (Magneton): Several Magnemite accompany you and unleash lightning on the enemies while the magnetic field drags them in.
When does Magnemite evolve in PokeBonk?
It evolves into Magneton at level 40. Run evolution levels are higher than in the main series games.