Pokémon & League

All 79 PokeBonk Pokémon (League partners)

PokeBonk has 79 playable Pokémon in v0.7.7 — one per Kanto evolution family, from the three starters to Mewtwo and Mew. Each has its own passive, four-move kit, Ultimate and League challenge. Filter the list by type or rarity, or search by name.

DataminedSeen in-game (UI)v0.7.7 · checked Oct 20, 2026
79League partners
3Starters
14Common (excl. starters)
36Uncommon
21Rare
5Legendary
79 shown
Starter#001BulbasaurHealerGrassPoisonSynthesis+1.5 regen and +25% healing. Your Grass attacks heal you a little (0.4% of HP per hit, up to 5 times per second).Starter#004CharmanderFiery AssaultFireSea of FlamesBelow 40% HP, +40% damage. +10% Fire damage.Starter#007SquirtleDefenderWaterTorrent Shell+15 armor and +20 shield. Below 40% HP, +40% damage.Common#010CaterpieMetamorphosisBugMetamorphosis+15% experience and +20 shield. Evolves soon (Metapod at Lv. 8, Butterfree at Lv. 36). As Metapod, the cocoon gives you +30 armor.Common#013WeedleStingerBugPoisonPoison Sting+10% attack speed. Your crits poison and poisoned enemies take +20% damage. Evolves soon (Kakuna at Lv. 8, Beedrill at Lv. 36); as Kakuna, +30 armor.Common#016PidgeyExplorerNormalFlyingTailwind+12% speed, +20% projectile speed and +1 jump. Like any good Flying type, you glide by holding Jump.Common#019RattataRodentNormalHustle+25% physical damage and +10% attack speed, in exchange for -8% HP.Common#021SpearowPeckNormalFlyingSniper+8% crit and +50% crit damage.Uncommon#023EkansSnakePoisonSerpent Glare+1 regen (Shed Skin). Every 4 s your gaze paralyzes the enemies in front of you (7 m).Uncommon#025PikachuSprinterElectricStaticAnyone who touches you is paralyzed. Every 4 s you fire a discharge at an enemy.Uncommon#027SandshrewDiggerGroundSand Rush+10 armor and +6% crit. In a sandstorm, +30% speed.Common#029Nidoran♀QueenPoisonPoison Point+15% HP and +10 armor. Anyone who touches you is poisoned, and poisoned enemies spread it when they die.Common#032Nidoran♂KingPoisonRivalry+10% damage and +25% against elites, Alphas and bosses.Uncommon#035ClefairyLunarFairyLunar Blessing+20 luck and +1 regen. Your Ultimate charges 30% faster and when you cast it you recover 15% HP.Common#037VulpixFire SorceressFireFlash Fire+20% Fire damage and +15% status damage.Common#039JigglypuffSingerNormalFairyCute CharmAnyone who touches you is charmed. +5% evasion.Uncommon#041ZubatVampirePoisonFlyingVampire+8% lifesteal and +20% healing.Common#043OddishNight bloomGrassPoisonChlorophyll+10% speed and +1 regen. In sun, +30% speed and +20% damage. Every 6 s you release a pollen cloud (4.5 m) that poisons.Uncommon#046ParasMushroomBugGrassEffect Spore+20% status chance. Anyone who touches you falls asleep, gets paralyzed or gets poisoned. Like Parasect, the mushroom is in control: +20% damage against enemies with any status.Uncommon#048VenonatRadarBugPoisonCompound Eyes+8% crit and +15% status chance. Confused enemies take +25% damage. Like Venomoth, +12% attack speed.Common#050DiglettMoleGroundSand Trap+10 armor. Every 2 s the ground shakes around you (4.5 m): it damages and traps enemies in the sand (root). Like Dugtrio, 6 m.Common#052MeowthAlley catNormalPickup+40% PokéDollars and +2 pickup. Every 100 ₽ you earn in a run gives you +1% crit (up to +15%). Like Persian, +10% speed.Common#054PsyduckHeadacheWaterHeadache+10% HP. The hits you take and the passage of time charge your headache; when full, it bursts into a psychic wave (7 m) that damages and confuses. Like Golduck, the wave is 10 m and heals you for 8%.Uncommon#056MankeyFuryFightingAnger Point+8 armor. Every hit you take enrages you: +6% damage per charge (up to 6; like Primeape, up to 8). The rage fades after 5 s without taking damage.Uncommon#058GrowlitheGuardianFireLoyal Guardian+10% speed. Every 3 s, nearby enemies are intimidated (they deal -40% damage).Uncommon#060PoliwagSwimmerWaterSwift Swim+10% HP and +20% projectile speed. In rain, +30% speed and +20% damage. Like Poliwrath, +15% physical damage.Uncommon#063AbraMysticPsychicMagic GuardImmune to damage from the ground (lava, fire pools, cracks, spore clouds). -30% damage from projectiles and area attacks.Uncommon#066MachopFighterFightingGuts+25% physical damage.Common#069BellsproutCarnivorousGrassPoisonHungry Maw+10% HP. Your Strikes and Spins deal +15% damage and can root (20%). KOs of rooted enemies heal you for 2% of HP.Uncommon#072TentacoolJellyfishWaterPoisonTentacles+10 armor. Every 2 s your tentacles lash the 2 closest enemies within 7 m (they poison); Tentacruel lashes 4.Uncommon#074GeodudeRampartRockGroundSturdyYou survive a lethal hit with 1 HP once per run. +10 armor.Uncommon#077PonytaSteedFireFiery Hooves+15% speed. As you move you leave fire footprints that burn enemies. Like Rapidash, +10% speed and bigger footprints.Uncommon#079SlowpokeObliviousWaterPsychicOblivious+25% HP, +1.5 regen and -10% speed. Every 6 s you yawn: enemies within 6 m may fall asleep. Like Slowbro, the Shellder on its tail gives you +20 armor.Uncommon#081MagnemiteMagnetElectricSteelMagnet+4 pickup range. Every 4 s a magnetic pulse pulls in enemies within 9 m and may paralyze them. Like Magneton, the pulse also damages them.Uncommon#083Farfetch’dLeekNormalFlyingSharpened Leek+10% crit. You always carry a leek: 4% of your hits are an ×8 "Bonk!" (stacks with the Leek item).Uncommon#084DoduoRunnerNormalFlyingTwin Heads+10% speed. Each attack has a 25% chance to repeat instantly with the other head. Like Dodrio, 35%.Uncommon#086SeelSealWaterPolar Fat+15% HP and +10 armor. Every 4 s ice shards burst around you (5 m) and gradually freeze enemies. Like Dewgong, 6.5 m.Uncommon#088GrimerSludgePoisonMuddy Body-15% damage taken. When hit, you leave a toxic puddle for 4 s that poisons and traps anyone who steps in it. Like Muk, the puddles are bigger.Uncommon#090ShellderShellWaterSkill Link+20 armor and +1 projectile. Like Cloyster, +1 projectile and +10 more armor.Uncommon#092GastlySpecterGhostPoisonGhostYou plow through the horde: -20% damage taken and +10% evasion.Uncommon#095OnixColossusRockGroundRock Head+25 armor and +15% HP, in exchange for -8% speed. Your Charges deal +30% damage. Every 6 s rocks fall on the 3 closest enemies.Uncommon#096DrowzeeHypnotistPsychicPendulum+10% status chance. Every 7 s your pendulum puts the 3 closest enemies to sleep (Hypno, 5). Sleeping enemies within 6 m heal you for 0.5% of HP per second each (up to 5).Uncommon#098KrabbyPincersWaterGiant Pincer+6 armor. Your Strikes deal +20% damage. Every 5th hit of a Strike is a pincer that deals double damage and stuns (Kingler, every 4th).Uncommon#100VoltorbBombElectricAftermath+15% speed. Enemies you defeat have a 12% chance to explode (3 m, Electric damage that paralyzes); with Electrode, 20%.Uncommon#102ExeggcuteEggsGrassPsychicHarvest+20% healing. Every 15 s a berry appears beside you. Like Exeggutor, +10% area.Uncommon#104CuboneBone WarriorGroundGuardian Bone+10 armor. Your bone attacks deal +20% damage. Below 40% HP, +35% damage.Rare#106HitmonleeKickerFightingRubber Kicks+20% area and +1 jump. Your kicks (attacks with "kick") deal +20% damage.Rare#107HitmonchanBoxerFightingIron Fist+5% physical damage. Your punches (attacks with "punch") deal +20% damage. Every 3 s you throw an automatic punch at the closest enemy within 4 m.Rare#108LickitungBig LickNormalLong Tongue+4 pickup range and +20% HP. Every 4 s your tongue grabs the closest enemy within 8 m, pulls it toward you and paralyzes it.Uncommon#109KoffingSmokePoisonToxic CloudYou levitate: hold Jump to glide and you can climb walls. A 4 m gas cloud surrounds you and poisons every second. Like Weezing, 5.5 m.Rare#111RhyhornRhinoGroundRockUnstoppable Charge+15 armor. After 1.5 s of running without stopping, you charge: enemies you touch take damage and are sent flying.Rare#113ChanseyNurseNormalLucky Egg+40% HP and +40% healing. Every 10 s you lay an egg beside you that heals you for 10% when picked up.Rare#114TangelaVinesGrassVines+2 regen. Every 5 s your vines trap (root) and damage the 4 closest enemies within 7 m.Rare#115KangaskhanMotherNormalParental BondYour baby fights alongside you: every hit of your attacks is repeated at 25% of its damage.Uncommon#116HorseaInkWaterInk+10% crit and +25% crit damage. Your crits cover the enemy in ink and blind it: it deals -40% damage and common enemies stop attacking.Uncommon#118GoldeenSwordfishWaterWater Veil+10% evasion. Every dodge wraps you in water: a shield worth 6% of your HP. Like Seaking, +5% evasion.Uncommon#120StaryuStarWaterCore+20% projectile speed. Every 8 s your core heals you for 5%. Like Starmie, +10% special damage.Uncommon#122Mr. MimeMimePsychicFairyInvisible WallEvery 6 s you raise an invisible barrier: a shield worth 10% of your HP and a wall that pushes back enemies within 4 m.Uncommon#123ScytherBladesBugFlyingTechnician+15% attack speed and +10% damage.Rare#124JynxSorceressIcePsychicIcy KissAnyone who touches you is charmed. Your hits on charmed enemies gradually freeze them.Rare#125ElectabuzzElectricElectricMotor DriveEvery time you paralyze an enemy you gain +2% damage for 4 s (up to 15 stacks).Rare#126MagmarFireFireFlame BodyAnyone who touches you is burned. Burned enemies you defeat burst into flames (3 m) and burn those around them.Rare#127PinsirPincersBugMold Breaker+15% damage. You ignore enemy shields (like Fighting attacks) and deal +20% to bosses and mini-bosses. Storm Throw is always a crit.Rare#128TaurosStampedeNormalStampede+15% speed. While running, every 0.5 s you ram the enemies in front of you (2.5 m): damage and a good shove.Uncommon#129MagikarpPromiseWaterPerseverance+60% experience. With it, it reaches a fearsome evolution before anyone else (Lv. 40).Rare#131LaprasNavigatorWaterIceWater AbsorbYou take -15% damage. +0.5 regen.Rare#132DittoMimicNormalTransformation+10% damage, HP and speed. Every 30 s you copy the types of the nearest enemy: your type bonus and your weaknesses change.Rare#133EeveeAdaptabilityNormalAdaptability+25% damage with moves of your own type (the type bonus goes from ×1.25 to ×1.56).Rare#137PorygonVirtualNormalDownload+12% special damage and projectile speed. Every 10 s you download data: your next 5 hits are crits.Rare#138OmanyteSpiral fossilRockWaterSpiral Shell+20 armor. Your Rock and Water attacks deal +15% damage. Every 5 s, a ring of rocks bursts from your shell (5 m; Omastar 6.5 m).Rare#140KabutoSlashing fossilRockWaterFossil Armor+15 armor. Each hit you take is reduced by 3 + 0.3 per level. Like Kabutops, your Strikes and Boomerangs deal +20% damage.Rare#142AerodactylFlying fossilRockFlyingPrehistoric Wings+15% speed and +1 jump; you glide by holding Jump. While airborne, your attacks deal +25% damage.Rare#143SnorlaxGluttonNormalGluttony+30% healing.Legendary#144ArticunoIce birdIceFlyingFrigid PressureLegendary: +10% damage, HP and speed. Every second, enemies within 6 m gradually freeze.Legendary#145ZapdosElectric birdElectricFlyingElectric PressureLegendary: +10% damage, HP and speed. Every 5 s three lightning bolts strike nearby enemies and paralyze them.Legendary#146MoltresBlazing birdFireFlyingFiery PressureLegendary: +10% damage, HP and speed. Every 6 s a 6 m ring of flames burns the enemies.Rare#147DratiniDragonDragonMultiscaleAt full HP you take -50% damage.Legendary#150MewtwoGeneticPsychicGenome+15% damage, area and speed. Every 8 s a psychic barrier gives you a shield worth 15% of your HP. Your crits stun.Legendary#151MewLegendaryPsychicAncestral Gene+10% damage, speed, area and HP. Can learn moves of any type.

FAQ

How many Pokémon are in PokeBonk?

There are 79 League partners you can play as in v0.7.7 — one per evolution family, from Bulbasaur to Mew. The Pokédex tracks all 151 Kanto Pokémon you meet in runs, but only these 79 can join your League.

How do you get more Pokémon in PokeBonk?

Every partner has a League challenge. Complete it, and the Pokémon appears in your next run; weaken it and catch it to add it to your League. See how to unlock every Pokémon.

Can I play as a legendary Pokémon?

Yes. Articuno, Zapdos, Moltres, Mewtwo and Mew are all League partners. They need a big League first (45 to 60 members) plus region wins; Mew asks you to catch every other League member.

Sources